Changes:

>custom designed levels

>added settings menu with sliders to adjust look sensitivity and volume (it took me a really long time to figure out that the vertical look movement was on the camera and not the player rotation)

>added tutorial level with shooting range at the end (appearing and disappearing enemies to shoot at)

>added a fog to player FOV to limit view distance and add a spooky game feel

>added lights to guide player 

>added a flashlight with flashlight script to toggle  it on and off with button press

>add new level end parameter where you have to defend a base for 60 seconds to continue

>played around with the skybox settings to help it look dark




credits:


Thomas Bromell

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Windows.zip 77 MB
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MacOS.zip 87 MB

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